#include "stdafx.h"
#include "GameSettings.h"


GameSettings::GameSettings(void) : _mode(GameSettings::GameMode::OnePlayer), _setting(DifficultySetting::Begginer)
{
}


GameSettings::~GameSettings(void)
{
}

GameSettings::GameMode GameSettings::GetGameMode()
{
	return _mode;
}

GameSettings::DifficultySetting GameSettings::GetDifficultySetting()
{
	return _setting;
}

void GameSettings::SetGameMode(GameSettings::GameMode mode)
{
	_mode = mode;
}

void GameSettings::SetDifficultySetting(GameSettings::DifficultySetting setting)
{
	_setting = setting;
}
